Copied from: www.ign.com.wikis/final=fantasy/Mission_Guide
Top Contributors: Stephanie-IGN, Hector Madrigal,
Mogg18 + more
Last Edited: 15 Apr 2014 1:29 am
Missions are arguably the meat of the game. They're the place where you get to put all the skills you've developed to work. Most are pretty straight forward. However, there are several hunts that are likely to be trouble unless you know exactly how to prepare. Below is a complete guide for all the available missions in the game.
Well this is it, the final mission and as expected it won't be easy. Your mark 15.7+ million HPs. I would suggest popping a Fortisol and Aegisol to eliminate the need to buff in battle, at least for a while.
This creature uses Impregnable Aura, a shield that blocks damage from both physical and magic attacks; it also drains the chain gauge back to nothing and locks it. Fortunately, the barrier dissipates pretty quick. Have your Saboteurs stick Deshell, Deprotect, Imperil and Poison. As soon as the shield clears, quickly fill the chain gauge by constantly shifting between Relentless Assault and Tri-disaster as soon as your party finishes one attack run, so it's important that you have multiple copies of Tri-disaster and Relentless Assault in your paradigm deck.
Once the mark staggers, build the stagger meter up some before shifting to Cerberus for some major damage pile up. Heal and rebuff using the Convalescence (SYN/SYN/MED) paradigm.
lynchjim.com/Documentation/Household/Final.Fantasy.XIII/ff13_mission_list.html